Supcom Forged Alliance Patch
Posted By admin On 29.09.19Supreme Commander: Forged Alliance. 05 мая 2010 года supcom_fa_patch_1.5.3596_to_1.5.3599.exe (5619 кб). Патч для игры Supreme Commander: Forged Alliance. Патч до версии: 1.5.3599. Исправлены ошибки: * Исправлены ошибки размещения в памяти * Изменено время постройки ИС * Исправлено время перезарядки перегрузки главнокомандующего Seraphim * Добалена насройка отражающего поля главнокомандующего Seraphim * Небольшие изменения в воздушных юнитах всех фракций. Патч до версии: 1.5.3598. Исправлены ошибки: Ошибка, из-за которой Seraphim sACU мог использовать перезарядку до апгрейда. Название игры supreme commander - forged alliance Версия патча Язык игры rus eng Требуемая версия игры Таблетка Не требуется Доп информация Патчи подходят и на русскую версию от БУКА. Изменения 1.5.3603. Patch Content: 'No Game ender' restriction changed to restrict T3 & T4 Artillery, Paragon, Novax and Yolona Oss. 'No Nuke' Build restriction now correctly also restricts nuke carrying naval vessels, strategic missile defense buildings, and the experimental nuke launcher. SupCom FA лицензия от Буки. Стаж: 9 лет 1 месяц. Сообщений: 2180. Mavr390 09-Сен-09 03:26(спустя 8 часов). CalgarMA Патчи ставятся попорядку,. В названии пути к игре недолжно быть русских букв. Также первый патч не будет устанавливаться если стоит NO-DVD - решение: переустанови игру и ставь патчи. Стаж: 9 лет 5 месяцев.. Whitemen009 08-Ноя-09 09:20(спустя 8 дней). Кто нибудь гамал SUPREME COMMANDER - FORGED ALLIANCE на WIN 7. Стаж: 9 лет 1 месяц. Скачать патч к Supreme Скриншоты из игры Supreme Commander: Патч Supreme Commander: supreme commander forged alliance патчи Патч для Supreme Commander Патчи (всего 2 штуки) Supreme патча для дополнения Supreme Дата: Имя файла: supcom_fa. Скачать Патчи (Patches) для Supreme Скачать бесплатно файлы для Supreme Forged Alliance: новость, 7 чит-файлов, Патч Supreme Commander. Facebook Tumblr Tweet Pinterest Google+ Tetszik.
Исправлены ошибки: Ошибка, из-за которой Seraphim sACU мог использовать перезарядку до апгрейда. Ошибка, из-за которой единственной вражеской стороной в сетевой игре могла быть FA.
Баланс: Seraphim T3 Sub Hunter – максимальный радиус торпеды уменьшен до 70. Riptide, UEF T2 Amphibious Tank – стоимость увеличена на 20%. Seraphim T1 floating atillery – стоимость увеличена на 50%. Ядерные заряды теперь наносят мгновенный урон.
HARMS, Cybran T3 Torpedo Ambushing System – увеличено значение MinWaterDepth. Seraphim T2 Tactical Missle Defense – увеличено значение ProjectileLifetime. Novax, UEF Experimental Satellite – уменьшен урон до 3000. Skyslammer, Cybran T1 mobile anti air – уменьшен урон от наземного оружия на 50%.
Patch Content: 'No Game ender' restriction changed to restrict T3 & T4 Artillery, Paragon, Novax and Yolona Oss 'No Nuke' Build restriction now correctly also restricts nuke carrying naval vessels, strategic missile defense buildings, and the experimental nuke launcher. Cybran Hoplite health changed from 650 to 450.
UEF Mongoose health changed from 900 to 650 Seraphim T3 Engineer build rate increased to 20 from 15 Aeon T3 Engineer build rate increased to 20 from 15 UEF Engineering Station Rover rebuild cost increased to 250M 2500E 750 time from 50M 500E 150 time (only applies if its shot down). Build rate decreased to 15. Cybran Engineering Stations: T1 cost increased to 500M 2500E from 450M 2250E. T2 build rate decreased to 25 from 30. T3 build rate decreased to 35 from 45.
T1 Bomber cost decreased to 80M 1400E 400time from 100M 2250E 500time Restorer max airspeed reduced to 8 from 10, health reduced to 6000 from 7200 and anti ground damage per shot reduced to 24 from 32. Reduce t1 & t2 transport costs, increase t2 transport hitpoints. Bug fix to prevent commander upgrades to be acquired at a lower cost through cancelling. Fixed restoration field upgrade and advanced restoration field upgrade to not repair the ACU.
All Units shooting at the Seraphim ACU now aim at the correct bones instead of the feet. Pausing a Mass Extractor while in mass deficit does now correctly stop mass consumption Bomb drop prediction corrected on all T1 T2 T3 bombers Land Experimental cost increased 20%, the cheaper ones increased more than the expensive ones (percentage wise). T3 Air and T3 Naval Factories changed: mass cost equals land t3 factory now. T3 Air Factory energy cost increased. Decrease T3 ship costs (15%) and buildtime (cut in half for many).
ACU Death nuke now does 50.000 damage to units, 2500 to ACUs and 500 to Buildings. T2 Mobile missile launchers damage increased 50% T3 Mobile missile launchers damage increased 100% Mercy fuel increased from 70 to 110 T1 Transports can pick up ACUs again. Overcharge and Energy Storage gameplay improvement. O Energy Storage now costs 250M 1200E (from 120M 2400E), stores 5000E (from 2000E), o explodes for 2000 damage in a 5 radius (from 500 damage 3 radius), and has 500 health (from 1200). O Start resources go to 4000E from 5000E, ACUs now generate 20E instead of 10 to compensate.
O Overcharge now costs 5000E (from 3000). Damage vs Units is unaltered, damage vs ACUs is 400 (from 100), vs buildings 800 damage (from 500). O Overcharge has an increased damage radius of 2.5 (from 2), and a reload of 0.3 (from 0.2). O Factories and Engineers no longer increase Energy Storage. Billy reload timeout increased to avoid rapid firing through assisting T1 Mass Extractor Health reduced to 600 from 800 Increased Cybran Deceiver (t2 mobile stealth generator) speed, acceleration and brake to match the values of other factions t2 mobile shields Increase Shield ship cost by 30% from 1040M 10400E to 1300M 13000E T3 Nuke submarines conventional and nuclear weapon rebalanced: Seraphim Battleship now correctly plays a 'nuclear launch detected' sound when launching a nuke.
Supreme Commander Forged Alliance Патч 1.6.6
Supreme Commander Forged Alliance Патч 1.5.3603
The Novax now correctly launches its satellite when the player is at pop cap.